A GameCentral reader attempts to explain why there can be such disagreement between critics and gamers and why review scores are meaningless.
I’ve been reading with interest many of the diverse comments regarding the reviews of BioShock Infinite and Dead Island: Riptide and have a few thoughts on it all. Whether one agrees or not with a review seems to be often based on a player’s own personal enjoyment rather than the game’s quality, and as such is dependent upon many variables: your favourite genre, what games you have played recently, what mood you’re in, how much time you have to play, whether you play competitively, for narrative, relaxation, etc. – the list is endless.
My point is that a review can never address these personal issues and so the idea that somehow the reviewer is wrong and the gamer right is far too black and white.
The only thing…
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